Nami OP11 Deck Guide
Complete reference guide for Nami OP11: decklist, curve checkpoints, mulligan priorities, tech options, and matchup notes. Built for fast reading between rounds.
Decklist
Main list for Nami OP11.
Options & Tech Cards
Valid inserts and alternative slots.
These are just some of the valid cards that can be inserted in the deck: Nojiko is useful for bouncing Lucy’s Cavendish or in the mirror, Marco helps to see the pieces on curve, Hiyori is one of best 2K for the deck both to arrange lives and to use the leader ability, and Kid is a piece of end game even if in this format you don’t need it so much anymore.
Mulligan
1C searcher to look for the missing pieces in the curve or the 2C promo if you start second and have everything you need, plus one of your 4C Character depending on the situation.
If you don’t see this combo mulligan is the way.
Curve Guide
Turn-by-turn curve reminders for going first or second.
Curve 1st
Curve 2nd
Tips
Key card interactions and closing patterns.
Don’t be afraid to play Zeus to remove a threat because in addition to taking a life the Leader ability allows you to draw a card.
Zoro is great for setup Perona in the trash in preparation for 8C Moria on for a possible Trigger, how lucky are you?
This is one of the possible and strongest closures of the deck, play Sanji to make Newgate unlockable and finish the game with a 21K attack.
Matchups
Key leaders for the matchup spread.
- Start 1st
- Manage your board
- Attack correctly
- Start 1st
- Control oppo board
- Recover your lives
- Start 1st
- Manage your life
- Dependent on the list
- Start 2nd
- Force leader ability
- Go only face
- Start 2nd
- Manage your board
- 7K body are a prob
- Start 1st
- Go aggro
- Control oppo board